Metadata
Overview
Unibo requires a complete list of players and games from your platform. This data represents the current state of your player base and game catalogue and is used internally by Unibo to enable campaign setup, targeting, and processing.
The Metadata integration ensures that Unibo has an up-to-date view of players and games as changes occur on the platform.
Data Privacy & Personal Data
Unibo does not require or store any personally identifiable player information (PII), such as names, email addresses, phone numbers, or physical addresses.
Players are referenced exclusively by a platform-generated player ID, and never by personal identifiers such as name or email. Only a minimal set of technical and account-related attributes is required (e.g., player ID, currency, registration date, and status).
Integration Methods
Unibo supports two complementary methods for providing player and game data. The exact setup is aligned during integration.
1) Event Stream
Player and game data may be sent via the Event Stream as part of normal event reporting. This typically includes:
An initial seed when Unibo is enabled, containing all existing players and games
Incremental updates to reflect changes such as new players, new games, or updates to relevant attributes
2) Dedicated API
Alternatively, or in addition, the platform may expose dedicated endpoints that allow Unibo to fetch player and game data.
This typically includes:
Endpoints to fetch all players and games, used for initial synchronization and periodic reconciliation
Endpoints to fetch players or games created or updated within a recent time window (e.g. last 5 minutes), allowing Unibo to poll regularly (e.g. every 10–60 seconds)
Data Model
The fields below represent the minimum required core attributes used by Unibo.
Platforms may optionally provide additional non-personal player attributes beyond the core fields. The number, structure, and naming of such attributes are platform-defined and aligned during integration.
Players
Field (* = mandatory) | Data Type | Additional Info |
|---|---|---|
| String | Unique player identifier |
| String | ISO-4217 currency codes |
| String | ISO-8601, UTC |
| String |
|
| String | ISO 3166-1 alpha-2 country code |
| String | Operator name |
Games
Field (* = mandatory) | Data Type | Additional Info |
|---|---|---|
| String | Example: |
| String | Example: |
| String | Example: |
| String | Example: |
| String | Example: |
| Array | Example: |
| Array | Example: |
| String | Example: |
| Choice (string) | Example: |
The data model above may be adjusted depending on platform structure and use case, and is finalized during the integration kickoff.